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HP OpenVMS Debugger Manual


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C.5.9 Structures and Unions

You can examine structures in their entirety or on a member-by-member basis, and deposit data into structures one member at a time.

To reference members of a structure or union, use the usual C syntax for such references. That is, if variable p is a pointer to a structure, you can reference member y of that structure with the expression p ->y . If variable x refers to the base of the storage allocated for a structure, you can refer to a member of that structure with the x.y expression.

The debugger uses C type-checking rules to reference members of a structure or union. For example, in the case of x.y , y need not be a member of x ; it is treated as an offset with a type. When such a reference is ambiguous---when there is more than one structure with a member y ---the debugger attempts to resolve the reference according to the following rules. The same rules for resolving the ambiguity of a reference to a member of a structure or union apply to both x.y and p ->y .

  • If only one of the members, y , belongs in the structure or union, x , that is the one that is referenced.
  • If only one of the members, y , is in the same scope as x , then that is the one that is referenced.

You can always give a path name with the reference to x to narrow the scope that is used and to resolve the ambiguity. The same path name is used to look up both x and y .

C.6 C++ Version 5.5 and Later (Alpha and I64 Only)

On Alpha and I64 systems, the OpenVMS debugger provides enhanced support for debugging C++ modules compiled with the Version 5.5 compiler or later (Alpha and I64 only).

The debugger supports the following C++ features:

  • C++ names and expressions, including:
    • Explicit and implicit this pointer to refer to class members
    • Scope resolution operator (::)
    • Member access operators: period (.) and right arrow (->)
    • Template instantiations
  • Setting breakpoints in:
    • Member functions, including static and virtual functions
    • Overloaded functions
    • Constructors and destructors
    • Template instantiations
    • Operators
  • Calling functions, including overloaded functions
  • Debugging programs containing a mixture of C++ code and code in other languages

The debugging examples in this section refer to the test program contained in Example C-1, and are extracted from the debugging session contained in Example C-2. The following subtopics describe debugger support for C++.

C.6.1 Operators in Language Expressions

Supported C++ operators in language expressions follow:

Kind Symbol Function
Prefix * Indirection
Prefix & Address of
Prefix sizeof size of
Prefix -- Unary minus (negation)
Infix + Addition
Infix -- Subtraction
Infix * Multiplication
Infix / Division
Infix % Remainder
Infix << Left shift
Infix >> Right shift
Infix == Equal to
Infix != Not equal to
Infix > Greater than
Infix >= Greater than or equal to
Infix < Less than
Infix <= Less than or equal to
Prefix ~ (tilde) Bit-wise NOT
Infix & Bit-wise AND
Infix | Bit-wise OR
Infix ^ Bit-wise exclusive OR
Prefix ! Logical NOT
Infix && Logical AND
Infix || Logical OR

Because the exclamation point (!) is an operator, it cannot be used in C++ programs as a comment delimiter. However, to permit debugger log files to be used as debugger input, the debugger interprets ! as a comment delimiter when it is the first nonspace character on a line. In C++ language mode, the debugger also interprets /* or // as preceding a comment that continues to the end of the current line.

The debugger accepts the asterisk (*) prefix as an indirection operator in both C++ language expressions and debugger address expressions. In address expressions, the * prefix is synonymous with either the period (.) prefix or at sign (@) prefix when the debugger is in C++ language mode.

To prevent unintended modifications to the program being debugged, the debugger does not support any of the assignment operators in C++ (or any other language). Thus, such operators as =, +=, --=, ++, and -- are not recognized in debugger commands. To alter the contents of a memory location, you must use the debugger DEPOSIT command.

C.6.2 Constructs in Language and Address Expressions

Supported constructs in language and address expressions for C++ follow:

Symbol Construct
[ ] Subscripting
. (period) Structure component selection
-> Pointer dereferencing
:: Scope resolution

C.6.3 Data Types

Supported C++ data types follow:
C++ Data Type Operating System Data Type Name
__int64 (Alpha And I64) Quadword Integer (Q)
unsigned __int64 (Alpha And I64) Quadword Unsigned (QU)
__int32 (Alpha And I64) Longword Integer (L)
unsigned __int32 (Alpha And I64) Longword Unsigned (LU)
int Longword Integer (L)
unsigned int Longword Unsigned (LU)
__int16 (Alpha And I64) Word Integer (W)
unsigned __int16 (Alpha And I64) Word Unsigned (WU)
short int Word Integer (W)
unsigned short int Word Unsigned (WU)
char Byte Integer (B)
unsigned char Byte Unsigned (BU)
float F_Floating (F)
__f_float (Alpha And I64) F_Floating (F)
double D_Floating (D)
double G_Floating (G)
__g_float (Alpha And I64) G_Floating (G)
float (Alpha And I64) IEEE S_Floating (FS)
__s_float (Alpha And I64) IEEE S_Floating (FS)
double (Alpha And I64) IEEE T_Floating (FT)
__t_float (Alpha And I64) IEEE T_Floating (FT)
enum (None)
struct (None)
class (None)
union (None)
Pointer Type (None)
Array Type (None)

Floating-point numbers of type float may be represented by F_Floating or IEEE S_Floating, depending on compiler switches.

Floating-point numbers of type double may be represented by IEEE T_Floating, D_Floating, or G_Floating, depending on compiler switches.

C.6.4 Case Sensitivity

Symbol names are case sensitive in C++. This means that uppercase and lowercase letters are treated as different characters.

C.6.5 Displaying Information About a Class

Use the command SHOW SYMBOL to display static information about a class declaration. Use the command EXAMINE to view dynamic information about class objects (see Section C.6.6).

The command SHOW SYMBOL/FULL displays the class type declaration, including:

Data members (including static data members)
Member functions (including static member functions)
Constructors and destructors
Base classes and derived classes

For example:


dbg> SHOW SYMBOL /TYPE C
type C
    struct (C, 13 components), size: 40 bytes
overloaded name C
       instance C::C(void)
       instance C::C(const C &)
dbg> SHOW SYMBOL /FULL C
type C
    struct (C, 13 components), size: 40 bytes
      inherits: B1, size: 24 bytes, offset: 0 bytes
                B2, size: 24 bytes, offset: 12 bytes
      contains the following members:
        overloaded name C::g
               instance C::g(int)
               instance C::g(long)
               instance C::g(char)
        j : longword integer, size: 4 bytes, offset: 24 bytes
        s : longword integer, size: 4 bytes, address: #  [static]
        overloaded name C
        int ==(C &)
        C & =(const C &)
        void h(void)   [virtual]
        ~C(void)
        __vptr : typed pointer type, size: 4 bytes, offset: 4 bytes
        __bptr : typed pointer type, size: 4 bytes, offset: 8 bytes
        structure has been padded, size: 4 bytes, offset: 36 bytes
overloaded name C
       instance C::C(void)
       instance C::C(const C &)
DBG>

Note that SHOW SYMBOL/FULL does not display members of base classes or derived classes. Use the commands SHOW SYMBOL/FULL base_class_name and SHOW SYMBOL/FULL derived_class_name to display information about members of those classes. For example:


DBG> SHOW SYMBOL /FULL B1
type B1
    struct (B1, 8 components), size: 24 bytes
      inherits: virtual A
      is inherited by: C
      contains the following members:
        i : longword integer, size: 4 bytes, offset: 0 bytes
        overloaded name B1
        void f(void)
        B1 & =(const B1 &)
        void h(void)   [virtual]
        __vptr : typed pointer type, size: 4 bytes, offset: 4 bytes
        __bptr : typed pointer type, size: 4 bytes, offset: 8 bytes
        structure has been padded, size: 12 bytes, offset: 12 bytes
overloaded name B1
       instance B1::B1(void)
       instance B1::B1(const B1 &)
DBG>

Use the command SHOW SYMBOL/FULL class_member_name to display information about class members. For example:


DBG> SHOW SYMBOL /FULL j
record component C::j
    address: offset 24 bytes from beginning of record
    atomic type, longword integer, size: 4 bytes
record component A::j
    address: offset 4 bytes from beginning of record
    atomic type, longword integer, size: 4 bytes
DBG>

Use the SHOW SYMBOL/FULL command to display detailed information about an object.

Note that SHOW SYMBOL does not currently support qualified names. For example, the following commands are not currently supported:



SHOW SYMBOL    object_name.function_name

SHOW SYMBOL    class_name::member_name

C.6.6 Displaying Information About an Object

The debugger uses C++ symbol lookup rules to display information about objects. Use the command EXAMINE to display the current value of an object. For example:


DBG> EXAMINE a
CXXDOCEXAMPLE\main\a: struct A
    i:  0
    j:  1
    __vptr:     131168
DBG>

You can also display individual object members using the member access operators, period (.) and right arrow (->), with the EXAMINE command. For example:


DBG> EXAMINE ptr
CXXDOCEXAMPLE\main\ptr:         40
DBG> EXAMINE *ptr
*CXXDOCEXAMPLE\main\ptr: struct A
    i:  0
    j:  1
    __vptr:     131168
DBG> EXAMINE a.i
CXXDOCEXAMPLE\main\a.i: 0
DBG> EXAMINE ptr->i
CXXDOCEXAMPLE\main\ptr->i:      0
DBG>

The debugger correctly interprets virtual inheritance. For example:


DBG> EXAMINE c
CXXDOCEXAMPLE\main\c: struct C
    inherit B1
        inherit virtual A
            i:  8
            j:  9
            __vptr:     131200
        i:      10
        __vptr: 131232
        __bptr: 131104
    inherit B2
        inherit virtual A  (already printed, see above)
        i:      11
        __vptr: 131280
        __bptr: 131152
    j:  12
    __vptr:     131232
    __bptr:     131104
DBG>

Use the scope resolution operator (::) to reference global variables, to reference hidden members in base classes, to explicitly reference a member that is inherited, or otherwise to name a member hidden by the current context. For example:


DBG> EXAMINE c.j
CXXDOCEXAMPLE\main\c.j: 12
DBG> EXAMINE c.A::j
CXXDOCEXAMPLE\main\c.A::j:      9
DBG> EXAMINE x
CXXDOCEXAMPLE\main\x:   101
DBG> EXAMINE ::x
CXXDOCEXAMPLE\x:        13
DBG>

To resolve ambiguous member references, the debugger lists the members that satisfy the reference and requests an unambiguous reference to the member. For example:


DBG> EXAMINE c.i
%DEBUG-I-AMBIGUOUS, 'i' is ambiguous, matching the following
    CXXDOCEXAMPLE\main\c.B1::i
    CXXDOCEXAMPLE\main\c.B2::i
%DEBUG-E-REENTER, reenter the command using a more precise pathname
DBG> EXAMINE c.B1::i
CXXDOCEXAMPLE\main\c.B1::i:     10
DBG>

Use the scope resolution operator (::) to refer to static data members. For example:


DBG> EXAMINE c.s
CXXDOCEXAMPLE\main\c.s: 42
DBG> EXAMINE C::s
C::s:   42
DBG>

Use the SHOW SYMBOL/FULL to display the class type of an object (see Section C.6.5).

C.6.7 Setting Watchpoints

You can set watchpoints on objects. All nonstatic data members are watched (including those in base classes). Static data members are not watched when you set a watchpoint on the object. However, you can explicitly set watchpoints on static data members. For example:


DBG> SET WATCH c
%DEBUG-I-WPTTRACE, non-static watchpoint, tracing every instruction
DBG> GO
watch of CXXDOCEXAMPLE\main\c.i at CXXDOCEXAMPLE\main\%LINE 50+8
    50:     c.B2::i++;
   old value: 11
   new value: 12
break at CXXDOCEXAMPLE\main\%LINE 51
    51:     c.s++;
DBG> SET WATCH c.s
DBG> GO
watch of CXXDOCEXAMPLE\main\c.s at CXXDOCEXAMPLE\main\%LINE 51+16
    51:     c.s++;
   old value: 43
   new value: 44
break at CXXDOCEXAMPLE\main\%LINE 53
    53:     b1.f();
DBG>

C.6.8 Debugging Functions

The debugger uses C++ symbol lookup rules to display information on member functions. For example:


DBG> EXAMINE /SOURCE b1.f
module CXXDOCEXAMPLE
    14:     void f() {}
DBG> SET BREAK B1::f
DBG> GO
break at routine B1::f
    14:     void f() {}
DBG>



The debugger correctly interprets references to the this pointer. For example:


DBG> EXAMINE this
B1::f::this:            16
DBG> EXAMINE *this
*B1::f::this: struct B1
    inherit virtual A
        i:      2
        j:      3
        __vptr: 131184
    i:  4
    __vptr:     131248
    __bptr:     131120
DBG> EXAMINE this->i
B1::f::this->i: 4
DBG> EXAMINE this->j
B1::f::this->A::j:      3
DBG>EXAMINE i
B1::f::this->i: 4
DBG> EXAMINE j
B1::f::this->A::j:      3
DBG>



The debugger correctly references virtual member functions. For example:


DBG> EXAMINE /SOURCE %LINE 53
module CXXDOCEXAMPLE
    53:     b1.f();
DBG> SET BREAK this->h
DBG> SHOW BREAK
breakpoint at routine B1::f
breakpoint at routine B1::h
!!
!! We are at the call to B1::f made at 'c.B1::f()'.
!! Here this->h matches C::h.
!!
DBG> GO
break at routine B1::f
    14:     void f() {}
DBG> EXAMINE /SOURCE %LINE 54
module CXXDOCEXAMPLE
    54:     c.B1::f();
DBG> SET BREAK this->h
DBG> SHOW BREAK
breakpoint at routine B1::f
breakpoint at routine B1::h
breakpoint at routine C::h
!!
!! Handling overloaded functions
!!
DBG> SET BREAK g
%DEBUG-I-NOTUNQOVR, symbol 'g' is overloaded
overloaded name C::g
       instance C::g(int)
       instance C::g(long)
       instance C::g(char)
%DEBUG-E-REENTER, reenter the command using a more precise pathname
DBG> SET BREAK g(int)

DBG> CANCEL BREAK/ALL
DBG>



If you try to set a break on an overloaded function, the debugger lists the instances of the function and requests that you specify the correct instance. For example, with Debugger Version 7.2:


DBG> SET BREAK g
%DEBUG-I-NOTUNQOVR, symbol 'g' is overloaded
overloaded name C::g
       instance void g(int)
       instance void g(long)
       instance void g(char *)
%DEBUG-E-REENTER, reenter the command using a more precise pathname
DBG> SET BREAK g(int)
DBG>

Note

The means of displaying and specifying overloaded functions is different than in the OpenVMS Debugger Version 7.1C.

The debugger provides support for debugging constructors, destructors, and operators. For example:


DBG> SET BREAK C
%DEBUG-I-NOTUNQOVR, symbol 'C' is overloaded
overloaded name C
       instance C::C(void)
       instance C::C(const C &)
%DEBUG-E-REENTER, reenter the command using a more precise pathname
DBG> SHOW SYMBOL /FULL ~C
routine C::~C
   type signature: ~C(void)
    code address: #, size: 152 bytes
    procedure descriptor address: #
DBG> SET BREAK ~C
DBG> SET BREAK %NAME'=='
%DEBUG-W-UNALLOCATED, '==' is not allocated in memory (optimized away)
%DEBUG-E-CMDFAILED, the SET BREAK command has failed
DBG> SHOW SYMBOL /FULL ==
routine C::==
    type signature: int ==(C &)
    address: unallocated
DBG> SHOW BREAK
breakpoint at routine C::~C
DBG>

C.6.9 Limitations on Debugger Support for C++

The following limitations apply when you debug a C++ program:

  • You cannot specify a template by name in a debugger command. You must use the name of the instantiation of the template.
  • In C++, expressions in the instantiated template name can be full constant expressions, such as stack<double,f*10>. This form is not yet supported in the debugger; you must enter the value of the expression (for example, if f is 10 in the stack example, you must enter 100).

Example C-1 contains CXXDOCEXAMPLE.C, a C++ example program.

Example C-1 C++ Example Program CXXDOCEXAMPLE.C

int x = 0;

struct A
    {
    int i,j;
    void f() {}
    virtual void h() {};
    A() { i=x++; j=x++; }
    };

struct B1 : virtual A
    {
    int i;
    void f() {}
    virtual void h() {}
    B1() { i=x++; }
    };

struct B2 : virtual A
    {
    int i;
    void f() {}
    virtual void h() {}
    B2() { i=x++; }
    };

struct C : B1, B2
    {
    int j;
    static int s;
    void g( int ) {}
    void g( long ) {}
    void g( char ) {}
    void h() {}
    operator ==( C& ) { return 0; }
    C() { j=x++; }
    ~C() {}
    };

int C::s = 42;

main()
    {
    A a; B1 b1; B2 b2; C c;
    A *ptr = &a;
    int x = 101;
    x++;

    c.s++;
    c.B2::i++;
    c.s++;

    b1.f();
    c.B1::f();
    c.g(1);
    c.g( (long) 1 );
    c.g( 'a' );
    }

Example C-2 contains a sample debugging session of the program contained in Example C-1.

Example C-2 C++ Debugging Example

DBG> GO
break at routine CXXDOCEXAMPLE\main
    44:     A a; B1 b1; B2 b2; C c;
DBG> STEP
stepped to CXXDOCEXAMPLE\main\%LINE 45
    45:     A *ptr = &a;
DBG> STEP
stepped to CXXDOCEXAMPLE\main\%LINE 46
    46:     int x = 101;
DBG> STEP
stepped to CXXDOCEXAMPLE\main\%LINE 47
    47:     x++;
!!
!! Displaying class information
!!
DBG> SHOW SYMBOL /TYPE C
type C
    struct (C, 13 components), size: 40 bytes
overloaded name C
       instance C::C(void)
       instance C::C(const C &)
DBG> SHOW SYMBOL /FULL C
type C
    struct (C, 13 components), size: 40 bytes
      inherits: B1, size: 24 bytes, offset: 0 bytes
                B2, size: 24 bytes, offset: 12 bytes
      contains the following members:
        overloaded name C::g
               instance C::g(int)
               instance C::g(long)
               instance C::g(char)
        j : longword integer, size: 4 bytes, offset: 24 bytes
        s : longword integer, size: 4 bytes, address: #  [static]
        overloaded name C
        int ==(C &)
        C & =(const C &)
        void h(void)   [virtual]
        ~C(void)
        __vptr : typed pointer type, size: 4 bytes, offset: 4 bytes
        __bptr : typed pointer type, size: 4 bytes, offset: 8 bytes
        structure has been padded, size: 4 bytes, offset: 36 bytes
overloaded name C
       instance C::C(void)
       instance C::C(const C &)
!!
!! Displaying information about base classes
!!
DBG> SHOW SYMBOL /FULL B1
type B1
    struct (B1, 8 components), size: 24 bytes
      inherits: virtual A
      is inherited by: C
      contains the following members:
        i : longword integer, size: 4 bytes, offset: 0 bytes
        overloaded name B1
        void f(void)
        B1 & =(const B1 &)
        void h(void)   [virtual]
        __vptr : typed pointer type, size: 4 bytes, offset: 4 bytes
        __bptr : typed pointer type, size: 4 bytes, offset: 8 bytes
        structure has been padded, size: 12 bytes, offset: 12 bytes
overloaded name B1
       instance B1::B1(void)
       instance B1::B1(const B1 &)
!!
!! Displaying class member information
!!
DBG> SHOW SYMBOL /FULL j
record component C::j
    address: offset 24 bytes from beginning of record
    atomic type, longword integer, size: 4 bytes
record component A::j
    address: offset 4 bytes from beginning of record
    atomic type, longword integer, size: 4 bytes
!!
!! Simple object display
!!
DBG> EXAMINE a
CXXDOCEXAMPLE\main\a: struct A
    i:  0
    j:  1
    __vptr:     131168
!!
!! Using *, -> and . to access objects and members
!!
DBG> EXAMINE ptr
CXXDOCEXAMPLE\main\ptr:         40
DBG> EXAMINE *ptr
*CXXDOCEXAMPLE\main\ptr: struct A
    i:  0
    j:  1
    __vptr:     131168
DBG> EXAMINE a.i
CXXDOCEXAMPLE\main\a.i: 0
DBG> EXAMINE ptr->i
CXXDOCEXAMPLE\main\ptr->i:      0
!!
!! Complicated object example
!!
DBG> EXAMINE c
CXXDOCEXAMPLE\main\c: struct C
    inherit B1
        inherit virtual A
            i:  8
            j:  9
            __vptr:     131200
        i:      10
        __vptr: 131232
        __bptr: 131104
    inherit B2
        inherit virtual A  (already printed, see above)
        i:      11
        __vptr: 131280
        __bptr: 131152
    j:  12
    __vptr:     131232
    __bptr:     131104
!!
!! The debugger using C++ symbol lookup rules (to match c.j)
!! and then the use of :: to specify a particular member named j.
!!
DBG> EXAMINE c.j
CXXDOCEXAMPLE\main\c.j: 12
DBG> EXAMINE c.A::j
CXXDOCEXAMPLE\main\c.A::j:      9
!!
!! Using the global scope resolution operator.
!!
DBG> EXAMINE x
CXXDOCEXAMPLE\main\x:   101
DBG> EXAMINE ::x
CXXDOCEXAMPLE\x:        13
!!
!! Handling ambiguous member references.
!!
DBG> EXAMINE c.i
%DEBUG-I-AMBIGUOUS, 'i' is ambiguous, matching the following
    CXXDOCEXAMPLE\main\c.B1::i
    CXXDOCEXAMPLE\main\c.B2::i
%DEBUG-E-REENTER, reenter the command using a more precise pathname
DBG> EXAMINE c.B1::i
CXXDOCEXAMPLE\main\c.B1::i:     10
!!
!! Refering to static data members: with . and with ::
!!
DBG> EXAMINE c.s
CXXDOCEXAMPLE\main\c.s: 42
DBG> EXAMINE C::s
C::s:   42
!!
!! Setting watchpoints on objects.  All non-static data members
!! are watched (including those in base classes).  Static data
!! members are not watched.  Of course watchpoints on static data
!! members can be set explicitly.
!!
DBG> SET WATCH c
%DEBUG-I-WPTTRACE, non-static watchpoint, tracing every instruction
DBG> GO
watch of CXXDOCEXAMPLE\main\c.i at CXXDOCEXAMPLE\main\%LINE 50+8
    50:     c.B2::i++;
   old value: 11
   new value: 12
break at CXXDOCEXAMPLE\main\%LINE 51
    51:     c.s++;
DBG> SET WATCH c.s
DBG> GO
watch of CXXDOCEXAMPLE\main\c.s at CXXDOCEXAMPLE\main\%LINE 51+16
    51:     c.s++;
   old value: 43
   new value: 44
break at CXXDOCEXAMPLE\main\%LINE 53
    53:     b1.f();
!!
!! Basic member lookup applies to functions.
!!
DBG> EXAMINE /SOURCE b1.f
module CXXDOCEXAMPLE
    14:     void f() {}
DBG> SET BREAK B1::f
DBG> GO
break at routine B1::f
    14:     void f() {}
!!
!! Support for 'this'.
!!
DBG> EXAMINE this
B1::f::this:            16
DBG> EXAMINE *this
*B1::f::this: struct B1
    inherit virtual A
        i:      2
        j:      3
        __vptr: 131184
    i:  4
    __vptr:     131248
    __bptr:     131120
DBG> EXAMINE this->i
B1::f::this->i: 4
DBG> EXAMINE this->j
B1::f::this->A::j:      3
DBG>EXAMINE i
B1::f::this->i: 4
DBG> EXAMINE j
B1::f::this->A::j:      3
!!
!! Support for virtual functions.
!!
!! We are at the call to B1::f made at 'b1.f()'.
!! Here this->h matches B1::h.
!!
DBG> EXAMINE /SOURCE %LINE 53
module CXXDOCEXAMPLE
    53:     b1.f();
DBG> SET BREAK this->h
DBG> SHOW BREAK
breakpoint at routine B1::f
breakpoint at routine B1::h
!!
!! We are at the call to B1::f made at 'c.B1::f()'.
!! Here this->h matches C::h.
!!
DBG> GO
break at routine B1::f
    14:     void f() {}
DBG> EXAMINE /SOURCE %LINE 54
module CXXDOCEXAMPLE
    54:     c.B1::f();
DBG> SET BREAK this->h
DBG> SHOW BREAK
breakpoint at routine B1::f
breakpoint at routine B1::h
breakpoint at routine C::h
!!
!! Handling overloaded functions
!!
DBG> SET BREAK g
%DEBUG-I-NOTUNQOVR, symbol 'g' is overloaded
overloaded name C::g
       instance C::g(int)
       instance C::g(long)
       instance C::g(char)
%DEBUG-E-REENTER, reenter the command using a more precise pathname
DBG> SET BREAK g(int)

DBG> CANCEL BREAK/ALL
!!
!! Working with constructors, destructors, and operators.
!!
DBG> SET BREAK C
%DEBUG-I-NOTUNQOVR, symbol 'C' is overloaded
overloaded name C
       instance C::C(void)
       instance C::C(const C &)
%DEBUG-E-REENTER, reenter the command using a more precise pathname
DBG> SHOW SYMBOL /FULL ~C
routine C::~C
   type signature: ~C(void)
    code address: #, size: 152 bytes
    procedure descriptor address: #
DBG> SET BREAK ~C
DBG> SET BREAK %NAME'=='
%DEBUG-W-UNALLOCATED, '==' is not allocated in memory (optimized away)
%DEBUG-E-CMDFAILED, the SET BREAK command has failed
DBG> SHOW SYMBOL /FULL ==
routine C::==
    type signature: int ==(C &)
    address: unallocated
DBG> SHOW BREAK
breakpoint at routine C::~C
DBG> EXIT


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