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Tim E. Sneddon |
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This article is the first of what will hopefully
become a series of articles that describe the internals of the
OpenVMS I64 Translated Image Environment. In subsequent issues
of the OpenVMS Technical Journal it is expected that there will be
further articles covering topics such as:
-
Stack walking and unwinding
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Floating -point emulation
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The Alpha instruction emulator
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TIE initialization and setup
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Image translation
These are but a few of the topics that are likely
to be covered in future articles. Suggestions are also always
welcome. See the end of this document for details on
contacting the author.
Conventions
Table 1 lists some of
the conventions used in this article.
Convention |
Meaning |
Foreign |
This term is used to describe any code that
cannot be run natively on OpenVMS I64. |
Native |
This term describes any code that runs
natively on OpenVMS I64 |
AEST |
Alpha Environment Software Translator. The
binary translation utility that generates OpenVMS I64 images
from OpenVMS Alpha images. |
VEST |
VAX Environment Software Translator. The
binary translation utility that generates OpenVMS Alpha images
from OpenVMS VAX images. |
TIE |
Translate Image Environment. The name given
to the execution environment that allows user-mode programs
from different OpenVMS supported architectures to be
executed. |
Procedure Descriptor |
This term refers to an OpenVMS Alpha
procedure descriptor. This is described in the Starlet module
$PDSCDEF. |
Function Descriptor |
This term refers to an OpenVMS I64 function
descriptor. This is described in the Starlet module
$FDSCDEF. |
Table
1 Conventions Used in this Article
What Has The Translator Generated?
Using certain qualifiers on the AEST translation
utility it is possible to observe what happens to the original
OpenVMS Alpha image after it has been translated. Figure 1 demonstrates some of the output
that can be seen. This example shows the correlation between
the original Alpha instructions and the equivalent Itanium
instructions.
Figure
1 Listing of Alpha Instructions and
Corresponding Translated Itanium Instructions
This output was generated using the command:
$ AEST/VERBOSE/LIST/DUMP=IA64=ALL
<image>
For more information on the qualifiers accepted
by AEST and how to use them, refer to the online DCL help.
Observing Image Execution
With the help of some debugging features built into the TIE
run-time library it is possible to observe the execution of the
translated image. By defining the logical PRTCHK_PRT_ALL to
“1” TIE$SHARE will begin producing a trace to SYS$OUTPUT. If
it is inconvenient to have this output written to SYS$OUTPUT, it is
possible to define the logical PRTCHK_FILE to an alternate output
file. Not all routines generate output, but the important ones
do. It is also possible to enable interpretation of all images, even
those that had native code generated as part of the translation
process. To do this, define the logical TIE$INTERPRET to
“1”. Figure 2 shows a portion
of the output from a simple MACRO-64 program that executes a
collection of ZAP and ZAPNOT instructions. It is annotated to
give a brief description of the operations taking place.
Figure
2 TIE Run-Time Library Trace
Output
- Execution has just transferred to the
TIE$AXP_JUMP_TO glue routine.
- A lookup is being performed on the address
000000000002006C to determine what kind of code is to be executed.
- It was determined the code was native Alpha
and no equivalent translated code was found. Therefore the
Alpha instruction emulator is called and used to execute the code.
- The last instruction to execute was a JSR.
The emulator is now determining how to proceed with
execution.
- The TIE is now looking up the return address
specified in the JSR instruction to determine how to procede.
Note: AEST also responds to the
PRTCHK_PRT_ALL logical and generates quite a bit of output. Before
translating an image it is usually a good idea to deassign this
logical.
Alpha Register Mapping
To make it easier to understand some of the
Itanium code samples, the following table shows the static register
mapping used by the TIE to maintain the Alpha register
file.
Alpha Register |
Usage |
Itanium Register |
R0 |
Function value register |
R101 |
R1 |
Conventional scratch register |
R102 |
R2-R15 |
Conventional saved registers |
R54-R67 |
R16-R21 |
Argument registers |
R32-R37 |
R22-R24 |
Conventional scratch registers |
R103-R105 |
R25 |
Argument information (AI) register |
R106 |
R26 |
Return address (RA) register |
R68 |
R27 |
Procedure value (PV) register |
R69 |
R28 |
Volatile scratch register |
R107 |
R29 |
Frame pointer (FP) register |
R70 |
R30 |
Stack pointer (SP) register |
R12 |
R31 |
ReadAsZero/Sink (RZ) register |
R0 |
|
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|
F0-F1 |
Floating-point function value
register |
F32-F33 |
F2-F9 |
Conventional saved registers |
F16-F23 |
F10-F15 |
Conventional scratch registers |
F34-F39 |
F16-F21 |
Argument registers |
F8-F13 |
F22-F30 |
Conventional scratch registers |
F40-F48 |
F31 |
ReadAsZero/Sink register |
F0* |
|
|
|
MBPR |
Mailbox pointer register |
R72 |
FPCR |
Floating-point control register |
R73 |
PS |
Processor status register |
R74 |
PC |
Program counter |
R75 |
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Internal TIE scratch register |
R3, R21-R24, R26-R31 |
|
Internal TIE local registers |
R76-R80 |
|
Internal TIE translator flag
register |
R82 |
|
Internal TIE output registers |
R108-R115 |
Table 2 Alpha Register Mapping
If some of these mappings don’t appear to follow
a logical order it is because many of register mappings were changed
late in the design of TIE. Originally it was intended that
Alpha registers sharing similar functions as Itanium registers would
be mapped together (as was done with VAX registers on the Alpha
platform). However, this was eventually changed and so now all
Alpha registers (with the exception of the stack pointer) exist in
the register stack frame.
The mapping of VAX
registers can be found in OpenVMS Alpha Internals and Data
Structures: Scheduling and Process Control. The
mappings have been retained, so all VAX registers map to their
original Alpha registers, which in turn map to the equivalent
Itanium register.
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The Translated Image Environment (TIE) is the
support environment which executes user mode images compiled and
linked on OpenVMS VAX and OpenVMS Alpha that have been subsequently
translated for execution on the OpenVMS I64 platform. The
translation is achieved using the Alpha Environment Software
Translator (AEST) and, in the case of OpenVMS VAX images, the VAX
Environment Software Translator (VEST) binary translation
tools. While the VEST translator is only available on OpenVMS
Alpha, it is supported to translate a VEST’d image using the AEST
translator.
These translation utilities generate native
images that work with the TIE run-time library to emulate a native
OpenVMS Alpha or VAX environment. It is the responsibility of
the translator to present the original image in such a fashion that
the TIE run-time library can then execute the foreign code. In
most cases these utilities are able to generate equivalent native
code from the foreign code. It is the branching inside and
between these environments that is the focus of this article.
In some areas VAX support is touched on.
However, the main focus of this article is the support of the Alpha
control instructions. The OpenVMS Alpha Internals &
Data Structures manual is still a relevant reference as the TIE,
present on OpenVMS Alpha for the support of the OpenVMS VAX
environment, has been ported to OpenVMS I64 with minimal
changes. |
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The Alpha architecture presents a collection of
closely related control instructions. In the Alpha
Architecture Handbook, these are divided as ‘Conditional Branch’,
‘Unconditional Branch’ and ‘Jumps’. While this division is
important to the TIE, a more relevant way to divide them is ‘Local’
and ‘Non-Local’.
Although the two types of branch are handled
differently in how they obtain their addresses, all branches within
the Alpha environment use the regular conditional branch, ‘br’,
instruction. This is because the emulated environment is
contained within a regular OpenVMS I64 frame. The conditional
procedure call, or ‘br.call’, instruction is only used for native
calls.
This does make the process of stack walking and
unwinding non-trivial. However, by avoiding a true procedure
call the emulated Alpha registers continue to be available across
Alpha calls. There is no need to consider the consequences of
the ‘alloc’ instruction and how to maintain context. The only
time this needs to be considered is when switching environments and
that is handled by jacketing procedures, discussed later in this
article.
Local branches are described as those that are
capable of branching forward or backwards a PC relative distance of
+/-1M instructions. It also happens that this encompasses all
conditional branch instructions. Table 3 summarizes the local control
instructions.
Mnemonic |
Operation |
BEQ |
Branch if Register Equal to Zero |
BGE |
Branch if Register Greater Than or Equal to
Zero |
BGT |
Branch if Register Greater Than
Zero |
BLBC |
Branch if Register Low Bit is
Clear |
BLBS |
Branch if Register Low Bit is Set |
BLE |
Branch if Register Less Than or Equal to
Zero |
BLT |
Branch if Register Less Than Zero |
BNE |
Branch if Register Not Equal to
Zero |
BR |
Unconditional Branch |
BSR |
Branch to
Subroutine |
Table 3 Local
Alpha Control Instructions
These instructions are usually used within a
single object module to handle local branching. As such when it
comes to translating these instructions to a native instruction
sequence there is almost always no execution time lost in the
resulting image. This is due to the fact that the branch
target is known at the time of translation. However, if the
destination of these branch instructions cannot be located within
the image being translated then the instruction will be emulated by
TIE run-time library via the Alpha instruction emulator.
For all non-emulated branches a small native
instruction sequence is generated. Figure 3 shows the sequence generated by
AEST when translating an Alpha BNE instruction, it is annotated
below.
Figure
3 Itanium Code Generated for Alpha BNE
Instruction
- Here the compare part of the BNE instruction
is performed.
- In the event that the comparison yields a
positive result, the Alpha PC is set to the address of the branch
target.
- If the comparison is not true, the Alpha PC is
updated to point to the next instruction, following the BNE
instruction.
- Lastly, the branch is taken if the result was
positive.
All other conditional branches are of the same
format, simply substituting the relevant compare instruction
relation as necessary.
For the unconditional branches it is even
simpler. Figure 4 shows the
sequence generated by AEST for a BSR instruction and is annotated
below. The only difference between it and a BR instruction is
that BSR sets up a return address.
Figure 4 Itanium Code Generated for
Alpha BSR Instruction
- Here the emulated Alpha R26 register is
configured with the return emulated PC.
- The emulated Alpha PC is then updated to point
to the first instruction of the destination.
- Lastly, the branch is taken.
Non-Local Branches
Non-local branches are described as those that
take a register argument containing an absolute address, rather than
a PC offset. Table 4 summarises
the non-local control instructions.
Mnemonic |
Operation |
JMP |
Jump |
JSR |
Jump to Subroutine |
RET |
Return from Subroutine |
JSR_COROUTINE |
Jump to Subroutine
Return |
Table
4 Non-Local Alpha Control
Instructions
The emulation of these instructions does incur
quite a bit of overhead as the destination is assumed to be unknown
at translation time. This means that these instructions cannot
be handled with a small instruction sequence like local branches. It
requires support from the TIE run-time library. This comes in
the form of the routine TIE$AXP_JUMP_TO. This routine is the first
stop on all non-local branches with the exception of JSR. All
JSR instructions first branch to TIE$AXP_JSR_TO before falling
through to the routine, TIE$AXP_JUMP_TO.
JSR instructions require special
pre-processing by TIE$AXP_JSR_TO because in some cases the
destination PC for input to the JSR instruction is fetched from a
procedure descriptor (see Figure 5b)
and not a linkage pair (see Figure
5a). This causes problems when
the destination is a native routine as the procedure value register
then points to a native function descriptor (see Figure 5c). As can be seen from the
illustrations there is no problem in the instance of a function
descriptor being mistaken for a linkage pair as the offset to the
address of the procedure entry point is the same. However, in
the case of the function descriptor being mistaken for a procedure
descriptor the global data pointer (GP) for the native image is then
loaded and used as the destination PC.
Figure 6 compares
the two instruction sequences.
Figure
5 Alpha and I64 Procedure
Descriptors
To remedy this when the TIE walks the list of
activated images (IAC$GL_IMAGE_LIST) during initialisation gathering
details for its own internal list of native images, it also gathers
up the GPs and caches them in another list (TIE$CACHED_GPs).
When TIE$AXP_JSR_TO is called it attempts to match the
destination PC with an entry in this list. If a match is
found, then the destination PC is altered by fetching the real entry
point address from the function descriptor pointed at by the Alpha
register, R27 (procedure value register). At this point
TIE$AXP_JSR_TO then falls through to TIE$AXP_JUMP_TO and continues
as normal.
LDQ
R27, 20(R27) ; Fetch procedure descriptor
LDQ
R26, 08(R27) ; Fetch procedure entry point
JSR
R26, (R26) ; Call procedure |
LDQ
R26, 20(R4) ; Fetch procedure entry
point
LDQ
R27, 28(R4) ; Fetch procedure
descriptor
JSR
R26, (R26) ; Call
procedure |
Figure 6a. Fetching
Entry Point From
Descriptor b. Fetching
Entry Point From Linkage Pair. |
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Jumping to an address may be one thing. However,
locating that address to determine how to jump is entirely something
else. For the Alpha environment, all call address lookups go
through the routine TIE$XXXX_LOOKUP. For the VAX environment
the equivalent routine is TIE$VESTED_LOOKUP. It is these
routines that have the job of determining what kind of code is at
the specified address and locating any translated code that may be
associated with it.
For the rest of this section, TIE$XXXX_LOOKUP
refers to both the Alpha environment TIE$XXXX_LOOKUP and the VAX
environment TIE$VESTED_LOOKUP, unless otherwise specified.
Performing The Lookup
An address lookup begins with TIE$XXXX_LOOKUP
first checking that the address being looked up is not the special
return address used when returning from native code. In this
case the lookup terminates with a return status of
TIE$CODE_N2T_RETURN and the caller (usually TIE$ALPHA_TO_IPF or
TIE$VAX_TO_IPF) will then begin the process of translating arguments
back to their respective environments.
The lookup continues by first checking that this
address has not previously been requested. This is done by checking
the lookup cache (TIE$GR_LOOKUP_CACHE). To speed up the
process of looking up a call address, all successful address lookups
and their results are stored in a 4096 entry hash table. This
table is managed using the FNV-1a
hash algorithm. In the event that no match is found the lookup
routine begins walking internal TIE data structures.
The process starts by first looking up the list
of pseudo images loaded by the TIE during initialization. A
pseudo image, as the name implies, is not a real image. It
exists only as a collection of data structures in memory. Its
purpose is to allow the native TIE to intercept lookups by
translated or emulated code to TIE routines from previous TIE
environments, such as the TIE$SHARE image used to support the VAX
environment under OpenVMS Alpha. An example of this is the
substitution of the OpenVMS Alpha routine OTS$CALL_PROC with the
internal TIE service, TIE$$AXP_OTS$CALL_PROC. The original
OTS$CALL_PROC from OpenVMS Alpha has no relevance on OpenVMS I64, so
the TIE$$AXP_OTS$CALL_PROC service has been written to act as a
substitute. It is simply a wrapper that jumps to
TIE$AXP_JUMP_TO.
Figure
7 TIE Pseudo Image Data
Structures
Like almost all internal image data blocks the
list of pseudo images is stored in a B-tree. The root of this tree
is TIE$PAXP_IMG_DESC_ROOT. Each node in the tree contains a
pointer to a TIE pseudo image header (see Figure 7a). These structures are
queried using the routine TIE$FIND_PSEUDO_IMG. In the event
that the call address being looked up exists in the address space
described by the pseudo image, then the routine TIE$FIND_PSEUDO_FP
attempts to locate a matching function.
Figure
8 TIE Internal Image
Descriptors
The next step is to try and find the call address
in the list of loaded translated images. This too is a B-tree
list. The root of this tree Is TIE$IMG_DESC_ROOT and is
queried using the routine TIE$FIND_IMG. If the call address
exists in the address space of this image, then TIE$FIND_IMG returns
a pointer to the TIE data header (see Figure 8a). TIE$FIND_IMG_AREA then
uses this structure to locate, using a binary search, the specific
area containing the call address and return the corresponding TIE
area header (see Figure 8b).
The type of code pointed at by the call address can then be
determined based on the flags field of the TIE area header.
Table 5 shows possible values for the
flags field.
Value |
Symbolic Name |
Meaning |
1 |
tie$vax_code_area_fl |
Section contains VAX instructions |
2 |
tie$axp_code_area_fl |
Section contains Alpha
instructions |
4 |
tie$ipf_code_area_fl |
Section contains Itanium
instructions |
8 |
tie$axp_nonshraddr_area_fl |
Section contains Alpha non-shareable
address data |
Table
5 Tie Area Descriptor Type
Flags
In the case that the call address is found to
exist in an area containing foreign code (the flag
tie$axp_code_area_fl is set) TIE$XXXX_LOOKUP calls
TIE$FIND_AII_BB. This routine performs a binomial search on
the list of basic blocks pointed to by the field aii_bb_map.
This field points to an array of octawords containing the mapping
between Alpha basic blocks and their corresponding native translated
blocks. The first quadword contains the address of the Alpha
block and the second contains the address of the corresponding
native block. It is also possible to perform a reverse mapping
using the array pointed at by the iia_bb_map field.
Return Status |
Meaning |
TIE$CODE_IPF_TRANSLATED
TIE$CODE_VAX_TRANSLATED |
The lookup address either points to
translated native code, or a foreign basic block that had a
corresponding translated block and TIE$INTERPRET is not
active. The address returned points to translated native
code. |
TIE$CODE_VESTED_AXP# |
The lookup address points to VAX code that
has corresponding translated Alpha code, but no valid native
translated code. The return address points to the Alpha
code. |
TIE$CODE_AXP
TIE$CODE_VAX |
The lookup address points to foreign code
that either has no corresponding translated code, or
TIE$INTERPRET is in effect. The return address matches the
lookup address. |
TIE$CODE_OUTSIDE |
The lookup address points to code outside
of any translated image. The return address matches the lookup
address. |
TIE$CODE_PSEUDO_AXP
TIE$CODE_PSEUDO_VAX# |
When the lookup address is in a pseudo
image. |
TIE$CODE_VAX_SYS_SERV# |
When the lookup address points to a VAX
system service entry point. The returned address is the
corresponding native system service entry point. |
TIE$CODE_AXP_TIE# |
The lookup address points to an Alpha TIE
image. |
TIE$CODE_N2T_RETURN |
The lookup address points to the return
address used by TIE$NATIVE_TO_TRANSLATED |
#These status codes are returned only by
TIE$VESTED_LOOKUP. |
Table
6 TIE$XXXX_LOOKUP and
TIE$VESTED_LOOKUP Return Codes
For the VAX environment lookups are performed
using the routine TIE$FIND_VAX_BB. This routine performs a
binomial search of the basic block mapping list pointed at by
viai_bb_map in the TIE data header (not shown in Figure 8a).
In the event that no match is found at all
TIE$XXXX_LOOKUP assumes that the address is native and returns the
status TIE$CODE_OUTSIDE. Table 6 shows possible values returned by
TIE$XXXX_LOOKUP and TIE$VESTED_LOOKUP. |
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The final stage in transferring control is the
actual branch. As stated in previous sections, transferring
from one foreign procedure to another (in the same processor
environment) is nothing special. It is handled with a simple
condition branch instruction. The real complexity starts when
transferring control to another environment and trying to hide that
from translated software.
If a call address is determined to exist in a
native image TIE$AXP_JUMP_TO transfers control by branching to
TIE$ALPHA_TO_IPF. This routine is the final stepping stone for
all translated code transferring control to the native OpenVMS I64
environment. The process begins by extracting the call
signature information from the callee’s
function
Figure 9 demonstrates the program logic that
determines the final argument information that is used to process
the argument list.
Figure
9 Logic to Determine Argument
Information
As Figure 9 shows,
in the event that the signature is deemed unusable the fail over is
to use argument information from the Alpha AI register (R25). The
difference between the call signature and the argument information
register is that a signature provides complete details of all
arguments and return values. It is present purposefully for
the translated environment and is usually only available in images
that contain code that has been compiled with the /TIE
qualifier. Argument information from the AI register, on the
other hand, is available in all calls. However, it only
details the format of the arguments present in registers.
The convention of using the argument information
register as the default signature actually defies the calling
standard. It states that when transferring control from the
Alpha TIE to a native I64 procedure the default signature specifies
that it should be assumed that all register arguments are
RASE$K_RA_I32 and all memory arguments are MASE$K_MA_I32 (32 bit
integers, sign extended to 64 bits). By using the argument
information register, the default argument type is actually assumed
to be AI$K_AR_I64 (64 bit integer). The default function
result is also assumed to be PSIG$K_FR_I64 (64 bit integer).
Once all argument information has been extracted
it is now necessary to prepare the arguments for the call to a
native procedure. While both architectures employ similar
methods in argument passing, the differences are still far too
great. Figure 10 shows the
logic used to convert Alpha register arguments to their native I64
counterparts.
Figure
10 Register Argument Conversion
Logic
Floating point arguments on the Alpha, like the
Itanium, are passed in the floating point registers. However,
the OpenVMS I64 calling standard requires that VAX floating point
numbers (F_FLOAT, G_FLOAT and D_FLOAT) must be passed in general
registers in memory format. TIE translated code stores all
floating point numbers in register format in native floating point
registers. Therefore all any arguments must be moved to
general registers and converted.
It is also a requirement of the Itanium
architecture that a rotating region of output registers be used to
pass arguments to the callee. Therefore it is necessary to
copy all arguments in the Alpha registers R16-R21 (at least as many
as the AI register dictates) into these output registers.
Lastly, there are less argument registers on the
Alpha than there are on the Itanium. How this is handled is
not shown in Figure 10.
However, the process is quite simple. The arguments in slots 7
and 8 (stacked on the Alpha) are fetched and stored in their
corresponding output registers. Again, it is necessary to
consider the type of the argument to ensure it is stored in the
correct register in the correct format. Moving these two
arguments into register does have an advantage. The I64
calling standard requires that the caller leave a 16 byte scratch
area before stacking any extra arguments passed to the callee.
The stack locations formerly held by arguments 7 and 8 can then be
used for this region preventing the need to re-shuffle the remaining
stacked arguments. For calls with less than 8 arguments this
scratch region is allocated by adjusting the stack
pointer.
Once the arguments have been prepared the Alpha
procedure descriptor is examined to determine the exception
mode. Depending on the value in PDSC$V_EXCEPTION_MODE the call
may pass through a wrapper that configures the floating point status
application register (as.fpsr).
The final step before making the actual call is
to move the contents of the Alpha registers R0 and R1 into their
corresponding Itanium register, R8 and R9. Both of these
registers can be used by compilers to pass information between
calls. R1 (R9 on the Itanium) is often used to pass a pointer
to the callers automatic storage to support uplevel references.
On returning from the native routine it is
necessary to go through the process of converting the return value
to an acceptable format. For return values the Itanium
register R8 is copied into the Alpha register R0. For return
values specified as PSIG$K_FR_D64, this also means that the contents
of Itanium register R9 are moved to Alpha register R9. For all
return values specified as VAX floating point they are converted
back to register format and moved from the Itanium register F8 to
Alpha register F0. For all complex values, the contents of
Itanium register F9 is also moved in to Alpha register R1. For
IEEE values there is no conversion. The contents of the
Itanium registers F8 and F9 are copied to their Alpha
equivalents. The register F9 is only copied in the case of a
complex result.
At this point TIE$ALPHA_TO_IPF has completed the
native call. The only thing left to do is to branch to the
Alpha return address. This is done by branching to
TIE$AXP_JUMP_TO.
Although branching from native code into TIE
might not strictly be emulation of a JSR instruction, it certainly
needs to appear that way to the TIE. All transfers from native
to translated code should be done through the routine OTS$CALL_PROC [1]. While
this routine is largely a wrapper, it is the interface used by all
OpenVMS compilers. To call a native routine without using a
compiler requires the call to be coded in Itanium assembly.
To begin, OTS$CALL_PROC calls
TIE$NATIVE_TO_TRANSLATED which determines the environment it needs
to transfer control to using the routine TIE$PROC_KIND**.
For calls destined for the Alpha environment this means a branch to
TIE$IPF_TO_ALPHA (for the VAX environment it is
TIE$IPF_TO_VAX). This routine is responsible for the
translation of all arguments and return values when going from
native to translated code and back again. It can be thought of
as the reverse of TIE$ALPHA_TO_IPF.
TIE$IPF_TO_ALPHA begins in much the same
way as TIE$ALPHA_TO_IPF. It fetches the procedure signature
and verifies it. If the signature is not found or invalid the
argument information is retrieved from the Itanium argument
information register (R25). The next step is to translate all
the arguments as required. In the case of IEEE floating point
and integer values there is no change. VAX floating point
numbers are converted to register format and stored in the relevant
floating point register. The 16 byte scratch region is used
again. This time it holds any values found in the last two
general register argument slots.
Once all arguments and the stack are prepared
some Alpha registers are configured. The Alpha frame pointer
is set and the Alpha return address is set to a special address that
begins the process of converting return values. The contents
of the Itanium registers R8 and R9 are also copied into the Alpha
registers R0 and R1. The execution of the Alpha routine is
then started by branching to TIE$AXP_JUMP_TO.
On return from the Alpha routine the return
values are converted back to meet the requirements of the native
OpenVMS I64 environment. This is done in much the same way as
TIE$ALPHA_TO_IPF. The final action of TIE$IPF_TO_ALPHA is to
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The following are some quick notes on the calling
details of the publicly defined TIE services mentioned in this
article.
This routine determines the ‘kind’ of a procedure address.
This routine is used by OTS$CALL_PROC/TIE$NATIVE_TO_TRANSLATED
to determine if it should transfer control to the TIE or not.
Parameters:
ofd.rq.v
Address of an official function descriptor. For native images
this argument is the address of a function descriptor. In the case
of translated Alpha images this is the address of a procedure
descriptor. Lastly, for translated VAX images this is a pointer to
the original VAX code.
Completion Codes:
The following table
describes possible return values of this function. The
symbolic names are found in [IA64_TIE]TIE_DEFS.H and not publicly
available.
Value |
Symbolic Name |
Description |
0 |
TIE$K_PROC_NATIVE |
Address points to a native function
descriptor. |
1 |
TIE$K_PROC_ALPHA |
Address points to an Alpha procedure
descriptor. |
2 |
TIE$K_PROC_VAX |
Address points to a VAX
procedure. |
In the event
that the function descriptor is not readable this routine will
signal TIE$_WRONG_PV.
The routine OTS$CALL_PROC is used by all OpenVMS compilers when
calling external routines and the /TIE qualifier is active. In
the event that the call is user mode and the TIE is active
(CTL$GQ_TIE_SYMVECT) is non-zero) then OTS$CALL_PROC transfers
control to TIE$NATIVE_TO_TRANSLATED (also known as
TIE$CALL_PROC).
Parameters:
p1,
…pn All arguments are passed as if directly calling the routine in
question. Floating point arguments are all passed in f16-f23. All
other arguments are passed in r32-r39.
sig.rr.r Address of the call argument signature block. This provides
details of the arguments being passed. This is passed in
register r17.
ofd.rr.r
The destination function descriptor. This is passed in register
r18.
ai.rq.v
Argument information. This is passed in through register
r25.
ra.ra.v Return address. This is passed in the register b0.
In the case of calling a translated
routine, registers r8 and r9 (up level environment value) are copied
into R0 and R1 of the translated environment. They are then
copied back on return.
Completion Codes:
Only the completion
codes of the routine being indirectly called. |
 |
|
 |
 |
The following list comprises the source modules from
the OpenVMS I64 source tree that are discussed in this article. •
[IA64_TIE]AUX_CALLING_STANDARD.S • [IA64_TIE]TIEDATA.H •
[IA64_TIE]TIE_CONT.C • [IA64_TIE]TIE_CONT.H •
[IA64_TIE]TIE_DEFS.H • [IA64_TIE]TIE_IMGSUP.C •
[IA64_TIE]TIE_JACKETS.S • [IA64_TIE]TIE_JUMPS.S •
[LIBOTS]OTS$CALL_PROC_IA64.IAS • [STARLET]FDSCDEF.SDL •
[STARLET]PDSCDEF.SDL • [STARLET]PSIGDEF.SDL |
 |
|
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 |
Tim Sneddon can be
contacted via email at
tim.sneddon@bigpond.com
For further information regarding the OpenVMS Alpha
TIE and the VEST binary translation tools, please see the following:
-
Goldenburg, R., Saravanan, S., Duma, D. OpenVMS
Alpha Internals and Data Structures: Scheduling and Process Control:
V7.0 (1997) Digital Press ISBN: 978-1555581565
-
Sites, R. L., Chernoff, A., Kirk, M. B., Marks, M.
P., Robinson, S. G. Binary Translation, Digital Technical Journal Vol. 4
No.4 (1992)
-
HP OpenVMS Migration Software for VAX to Alpha
Systems (OMSVA) Documentation
-
For those readers with access to the OpenVMS Alpha
source listings (or the source itself), the source for the TIE$SHARE.EXE
run-time library can be found in the [TIE] facility.
For further information regarding the VAX
architecture and instruction set, please see the following:
For further information regarding the OpenVMS I64 TIE
and the AEST binary translation tool, please see the following:
·
HP OpenVMS Calling Standard o
http://h71000.www7.hp.com/doc/os83_index.html
·
HP OpenVMS Migration Software for HP AlphaServer
Systems to HP Integrity Servers (MSAIS) Documentation o
http://h71000.www7.hp.com/openvms/products/omsva/omsais.html
·
For those readers with access to the OpenVMS I64 source
listings (or the source itself), the source for the TIE$SHARE.EXE run-time
library can be found in the [IA64_TIE] facility.
For further information regarding the Alpha
architecture, please see the following:
·
Alpha Architecture Committee, Witek, R. T., Alpha
Architecture Reference Manual (Third Edition) (1998) Digital
Press ISBN: 978-1555582029
For further information regarding the Itanium, please
see the following:
·
Evans, J. S., Trimper, G. L. Itanium Architecture for
Programmers: Understanding 64-bit Processors and EPIC Principles
(2003) Hewlett-Packard Books ISBN: 0-13-101372-6
·
Intel® Itanium® Architecture Software Developer’s
Manual (2006) Intel Corporation
o
http://www.intel.com/design/itanium/manuals/iiasdmanual.htm
For further information on the Fowler Noll Vo hashing
algorithm, please see the following:
·
Wikipedia,
Fowler Noll Vo hash
o
http://en.wikipedia.org/wiki/Fowler_Noll_Vo_hash
·
Noll, L. C.,
FNV hash
o
http://isthe.com/chongo/tech/comp/fnv/
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